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Asynchronous camera

asyncam starts camera work without blocking dialogue:

text
asyncam move <camera_id> [none|linear|ease_in_out] [seconds]
asyncam reset [none|linear|ease_in_out] [seconds]
asyncam shake [seconds]
asyncam stop

stop finishes the active asynchronous operation immediately. Use cam instead when dialogue must wait for the camera animation.

Released under BSD3-Clause License.