Game experience evaluation

Generally speaking, it is quite fun, a bit like Angry Birds. The design of shells is quite interesting, especially the incendiary bombs. After customs clearanc…

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Generally speaking, it is quite fun, a bit like Angry Birds. The design of shells is quite interesting, especially the incendiary bombs. After customs clearance, the biggest problem in the overall experience is the viewing angle and viewing distance, which are too small. You can only look at a small area of the whole map, resulting in a large part of your situation can only be viewed from the perspective of aircraft flight and the structure of monsters on the ground. However, this is another game that needs to predict the lag of bomb dropping and allocate the number of shells according to the structure and number of monsters, however, there are some minor problems that the flight trajectory of the plane is not obvious at present. It is suggested to add a larger arrow on the side of the screen to tell the player which way to fly next. Most importantly, I suggest to optimize the viewing angle so that it is best to see the plane and the monster at the same time. Finally, look forward to the later version