The lagging world

A hard-core game of fighting monsters and integrating knowledge to solve puzzles and Meta elements

By 龙力祺

A lagging world consisting of three lagging physical, cognitive, and behavioral layers is full of hard-core challenges and burning thoughts. The combat part adopts the method of delaying the knife, which we call physical lag. Players need to be familiar with and practice to adapt to this delayed rhythm. The degree of mastery will directly affect the fluency of the battle and the difficulty of customs clearance. The puzzle solving part adopts a knowledge-like lock structure, which we call cognitive lag, that is, players only know the principle of this effect after making the effect of the specified item first; the entry and Meta parts adopt the reverse order of events, which we call behavior lag, that is, many behaviors that should be done first, but lag to the end. When the traveler finds and steps into the starting point of the lag, it is obvious that in the text plot, the second half of the sentence also suffers a lag, so in a whole cycle of logical series, do we go from the starting point to the end, or from the end to the starting point?